PhysicsGroup PhysicsGroup { get; set; }

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Description

The PhysicsGroup property of a PhysicsBody represents the physics group to which the body belongs. This property is useful for organizing and managing multiple physics bodies that should be treated as a single unit in terms of physics interactions.

Usage

Use the PhysicsGroup property to get or set the physics group of a PhysicsBody. This can be useful when you want to apply operations or queries to all bodies within the same group.

Example

// Example of accessing the PhysicsGroup property
PhysicsBody body = new PhysicsBody();
PhysicsGroup group = body.PhysicsGroup;

// Example of setting the PhysicsGroup property
PhysicsGroup newGroup = new PhysicsGroup();
body.PhysicsGroup = newGroup;