Description
The SpeculativeContactEnabled
property of the PhysicsBody
class was used to determine if the physics body would move slightly ahead each frame based on its velocities. This feature was intended to help with collision detection by predicting potential contacts before they occur.
Note: This property is marked as obsolete and no longer exists in the current API.
Usage
Since the SpeculativeContactEnabled
property is obsolete, it should not be used in new code. If you encounter this property in existing code, consider removing it or replacing it with an alternative approach for handling speculative contacts or collision prediction.
Example
// Example usage of SpeculativeContactEnabled (obsolete)
// This code is for reference only and should not be used in new projects.
PhysicsBody body = new PhysicsBody();
// This property is obsolete and should not be used.
// body.SpeculativeContactEnabled = true;