Description
The GetBody
method retrieves a PhysicsBody
from the PhysicsGroup
based on the specified groupIndex
. This method is useful for accessing individual physics bodies within a group, such as when you need to apply specific transformations or retrieve properties from a particular body.
Usage
To use the GetBody
method, you need to have an instance of PhysicsGroup
. Call the method with the desired groupIndex
to obtain the corresponding PhysicsBody
. Ensure that the groupIndex
is within the valid range of the group's bodies.
Example
// Assuming 'physicsGroup' is an instance of PhysicsGroup
int index = 0; // Index of the body you want to retrieve
PhysicsBody body = physicsGroup.GetBody(index);
// Now you can perform operations on the retrieved PhysicsBody
Vector3 position = body.Position;
body.ApplyForce(new Vector3(0, 0, 10));