Description
The GetBody
method retrieves a PhysicsBody
from the PhysicsGroup
based on the specified groupIndex
. This method is useful for accessing individual physics bodies within a group, such as when you need to apply specific transformations or retrieve properties from a particular body.
Usage
To use the GetBody
method, you need to have an instance of PhysicsGroup
. Call the method with the desired groupIndex
to obtain the corresponding PhysicsBody
. Ensure that the groupIndex
is within the valid range of the group's body count to avoid exceptions.
Example
// Example of using GetBody method
PhysicsGroup physicsGroup = new PhysicsGroup();
int index = 0; // Index of the body you want to retrieve
PhysicsBody body = physicsGroup.GetBody(index);
// Now you can manipulate the PhysicsBody
body.Velocity = new Vector3(0, 0, 10); // Set velocity of the body