Description
The Joints
property of the PhysicsGroup
class provides access to all the physics joints that are attached to any body within the group. This property returns an IEnumerable<PhysicsJoint>
, allowing you to iterate over the collection of joints associated with the physics bodies in the group.
Usage
Use the Joints
property when you need to access or manipulate the joints associated with the physics bodies in a PhysicsGroup
. This can be useful for operations such as inspecting joint properties, modifying joint constraints, or debugging physics interactions.
Example
// Example of iterating over all joints in a PhysicsGroup
PhysicsGroup physicsGroup = new PhysicsGroup();
foreach (var joint in physicsGroup.Joints)
{
// Perform operations with each joint
// For example, print joint type
Console.WriteLine(joint.GetType().Name);
}