void RebuildMass()

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Description

The RebuildMass method is a member of the PhysicsGroup class. It is used to recalculate the mass properties of all physics bodies within the group. This method calls RebuildMass on each PhysicsBody in the group, ensuring that their mass properties are up-to-date. This can be particularly useful after modifying the physical properties of the bodies, such as their shape or density, to ensure that the physics simulation remains accurate.

Usage

To use the RebuildMass method, you must have an instance of a PhysicsGroup. Once you have this instance, simply call the method to update the mass properties of all bodies in the group:

PhysicsGroup myPhysicsGroup = new PhysicsGroup();
// Add bodies to the group and modify them as needed
myPhysicsGroup.RebuildMass();

This will ensure that all bodies in myPhysicsGroup have their mass properties recalculated based on their current state.

Example

// Example of using RebuildMass in a PhysicsGroup
PhysicsGroup myPhysicsGroup = new PhysicsGroup();

// Assume bodies are added to the group and modified

// Recalculate mass properties for all bodies in the group
myPhysicsGroup.RebuildMass();