The HasTag
method is used to determine if a specific tag is associated with a PhysicsShape
instance. This method is marked as obsolete, and it is recommended to use the Tags
property instead for managing tags.
The HasTag
method is used to determine if a specific tag is associated with a PhysicsShape
instance. This method is marked as obsolete, and it is recommended to use the Tags
property instead for managing tags.
To use the HasTag
method, call it on an instance of PhysicsShape
and pass the tag you want to check as a string parameter. The method returns a boolean indicating whether the tag is present.
Note: Since this method is obsolete, consider using the Tags
property for managing tags.
// Example of using HasTag method PhysicsShape shape = new PhysicsShape(); // Check if the shape has a specific tag bool hasTag = shape.HasTag("exampleTag"); // Output the result if (hasTag) { // The shape has the tag } else { // The shape does not have the tag }