Removes this PhysicsShape
from the simulation. After calling this method, the shape is considered released and should not be used again. This is useful for cleaning up resources or when a shape is no longer needed in the physics simulation.
Removes this PhysicsShape
from the simulation. After calling this method, the shape is considered released and should not be used again. This is useful for cleaning up resources or when a shape is no longer needed in the physics simulation.
To remove a PhysicsShape
, simply call the Remove
method on an instance of PhysicsShape
. Ensure that you do not attempt to use the shape after it has been removed, as it will no longer be valid.
// Example of removing a PhysicsShape PhysicsShape shape = new PhysicsShape(); // Perform operations with the shape // ... // Now remove the shape when it's no longer needed shape.Remove(); // Do not use 'shape' after this point as it is no longer valid.