Description
The Remove
method is used to remove a PhysicsShape
from the physics simulation. Once this method is called, the shape is considered released and should not be used again. This is a crucial step in managing the lifecycle of physics shapes within the simulation, ensuring that resources are properly freed and that the simulation remains efficient.
Usage
To use the Remove
method, simply call it on an instance of PhysicsShape
that you wish to remove from the simulation. Ensure that you do not attempt to use the shape after it has been removed, as it is no longer valid.
Example
// Example of removing a PhysicsShape
PhysicsShape shape = new PhysicsShape();
// Perform operations with the shape
// ...
// When the shape is no longer needed, remove it
shape.Remove();
// Do not use 'shape' after this point, as it is no longer valid.