void Remove()

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Description

Removes this PhysicsShape from the simulation. After calling this method, the shape is considered released and should not be used again. This is useful for cleaning up resources or when a shape is no longer needed in the physics simulation.

Usage

To remove a PhysicsShape, simply call the Remove method on an instance of PhysicsShape. Ensure that you do not attempt to use the shape after it has been removed, as it will no longer be valid.

Example

// Example of removing a PhysicsShape
PhysicsShape shape = new PhysicsShape();
// Perform operations with the shape
// ...
// Now remove the shape when it's no longer needed
shape.Remove();
// Do not use 'shape' after this point as it is no longer valid.