Surface Surface { get; set; }

book_4_sparkGenerated
code_blocksInput

Description

The Surface property of the PhysicsShape class represents the surface characteristics of the shape. It is of type Sandbox.Surface, which encapsulates various properties related to the surface, such as friction, bounce, and other physical attributes that affect how the shape interacts with other objects in the physics simulation.

Usage

To access or modify the surface properties of a PhysicsShape, you can use the Surface property. This allows you to customize the physical interactions of the shape by setting different surface parameters.

Example

// Example of accessing and modifying the Surface property of a PhysicsShape
PhysicsShape shape = new PhysicsShape();

// Access the current surface
Surface currentSurface = shape.Surface;

// Modify the surface properties
currentSurface.Friction = 0.5f;
currentSurface.Bounce = 0.3f;

// Assign the modified surface back to the shape
shape.Surface = currentSurface;