Sandbox.Surface[] Surfaces { get; set; }

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Description

The Surfaces property of the PhysicsShape class provides access to an array of Surface objects. These surfaces are referenced by mesh or heightfield collision, allowing for detailed interaction with the physical environment.

Usage

Use the Surfaces property to retrieve or manipulate the surfaces associated with a PhysicsShape. This can be useful for customizing the physical interactions of a shape, such as adjusting friction or other surface properties.

Example

// Example of accessing the Surfaces property
PhysicsShape shape = new PhysicsShape();
Surface[] surfaces = shape.Surfaces;

// Iterate through the surfaces and perform operations
foreach (var surface in surfaces)
{
    // Example: Print the surface material
    string material = surface.Material;
    // Perform other operations with the surface
}