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Description

The Continuous field of the PhysicsSimulationMode enum represents a mode of physics simulation where continuous collision detection is used. This mode is the default setting and is designed to prevent fast-moving objects from passing through other objects without detecting a collision.

Usage

Use the Continuous mode when you need precise collision detection for fast-moving objects in your game. This mode is particularly useful in scenarios where objects are expected to interact frequently and accurately, such as in physics-based puzzles or high-speed racing games.

Example

// Example of setting the physics simulation mode to Continuous
PhysicsWorld world = new PhysicsWorld();
world.SimulationMode = PhysicsSimulationMode.Continuous;

// This ensures that all physics bodies in the world use continuous collision detection.