Description
The Continuous
field of the PhysicsSimulationMode
enum represents a mode of physics simulation where continuous collision detection is used. This mode is the default setting and is designed to prevent fast-moving objects from passing through other objects without detecting a collision.
Usage
Use the Continuous
mode when you need accurate collision detection for fast-moving objects in your game. This mode is particularly useful in scenarios where precision is more critical than performance, such as in simulations involving small or fast-moving objects that could otherwise pass through thin barriers.
Example
// Example of setting the physics simulation mode to Continuous
PhysicsWorld world = new PhysicsWorld();
world.SimulationMode = PhysicsSimulationMode.Continuous;
// This ensures that all physics bodies in the world use continuous collision detection
// which is ideal for scenarios where precision is crucial.