Description
The RunAgainstCapsule
method in the PhysicsTraceBuilder
class is used to perform a physics trace against a capsule shape. This method takes a capsule and a transform as parameters and returns a PhysicsTraceResult
that contains information about the trace, such as whether it hit any objects and details about the hit.
Usage
To use the RunAgainstCapsule
method, you need to have a PhysicsTraceBuilder
instance. You can then call this method by passing a reference to a Capsule
and a Transform
that defines the position and orientation of the capsule in the world.
Ensure that the capsule and transform are properly initialized before calling this method to get accurate trace results.
Example
// Example usage of RunAgainstCapsule
PhysicsTraceBuilder traceBuilder = new PhysicsTraceBuilder();
Capsule capsule = new Capsule();
Transform transform = new Transform();
// Initialize capsule and transform as needed
// ...
PhysicsTraceResult result = traceBuilder.RunAgainstCapsule(ref capsule, ref transform);
if (result.Hit)
{
// Handle hit
var hitPosition = result.Position;
var hitNormal = result.Normal;
// Additional hit processing
}