Description
The WithTag
method of the PhysicsTraceBuilder
class allows you to specify a tag that the trace should consider when performing physics operations. This method is useful for filtering objects in the scene based on their tags, ensuring that only objects with the specified tag are included in the trace.
Usage
To use the WithTag
method, call it on an instance of PhysicsTraceBuilder
and pass a StringToken
representing the tag you want to include in the trace. This method returns the same PhysicsTraceBuilder
instance, allowing for method chaining.
Example
// Create a new PhysicsTraceBuilder instance
PhysicsTraceBuilder traceBuilder = new PhysicsTraceBuilder();
// Specify a tag to include in the trace
traceBuilder.WithTag(new StringToken("Player"));
// Continue building the trace
traceBuilder.FromTo(startPosition, endPosition).Run();