The WithoutTags
method in the PhysicsTraceBuilder
class allows you to exclude specific tags from the physics trace. This is useful when you want to ignore certain objects or categories of objects during a trace operation.
The WithoutTags
method in the PhysicsTraceBuilder
class allows you to exclude specific tags from the physics trace. This is useful when you want to ignore certain objects or categories of objects during a trace operation.
To use the WithoutTags
method, call it on an instance of PhysicsTraceBuilder
and pass an array of strings representing the tags you want to exclude from the trace. This method returns the modified PhysicsTraceBuilder
instance, allowing for method chaining.
// Example of using WithoutTags method PhysicsTraceBuilder traceBuilder = new PhysicsTraceBuilder(); traceBuilder = traceBuilder.WithoutTags(new string[] { "Player", "NPC" }); // Continue building the trace traceBuilder = traceBuilder.FromTo(startPosition, endPosition); // Run the trace PhysicsTraceResult result = traceBuilder.Run();