Vector3 EndPosition

robot_2Generated
code_blocksInput

Description

The EndPosition field represents the final position of a physics trace in the PhysicsTraceResult structure. This position is either where the trace ended or where it hit an object.

Usage

Use the EndPosition field to determine the exact location where a physics trace operation concluded. This can be useful for understanding the result of a trace, such as determining where a projectile would land or where a raycast hit an object.

Example

// Example of using PhysicsTraceResult.EndPosition
PhysicsTraceResult traceResult = PerformPhysicsTrace();

if (traceResult.Hit)
{
    Vector3 hitLocation = traceResult.EndPosition;
    // Use hitLocation for further processing, such as spawning effects or calculating impact
}