float AirDensity { get; set; }

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Description

The AirDensity property represents the air density of the physics world. It is used in calculations involving air drag and other physics simulations that require an understanding of the medium through which objects are moving.

Usage

To access or modify the air density of a PhysicsWorld instance, use the AirDensity property. This property is a float and can be set to adjust the air density for the physics calculations within that world.

Example

// Example of setting the AirDensity property
PhysicsWorld physicsWorld = new PhysicsWorld();
physicsWorld.AirDensity = 1.225f; // Set air density to 1.225 kg/m^3, typical for sea level

// Example of getting the AirDensity property
float currentAirDensity = physicsWorld.AirDensity;
Console.WriteLine($"Current Air Density: {currentAirDensity}");