PhysicsGroup Group { get; set; }

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Description

The Group property of the PhysicsWorld class represents the physics group associated with this physics world. A physics world is designed to contain only one body, and this property provides access to the PhysicsGroup that manages the interactions and properties of that body within the world.

Usage

To access the Group property, you need to have an instance of the PhysicsWorld class. Once you have the instance, you can retrieve the PhysicsGroup by simply accessing the Group property.

Example

// Assuming 'physicsWorld' is an instance of PhysicsWorld
PhysicsGroup physicsGroup = physicsWorld.Group;

// You can now use 'physicsGroup' to manage physics interactions within this world.