Description
The SetupPhysicsFromModel
method initializes a physics group within the PhysicsWorld
using a specified model and motion type. This method is useful for setting up the physical properties and behaviors of objects in the physics simulation based on their model data.
Usage
To use the SetupPhysicsFromModel
method, you need to have an instance of PhysicsWorld
. You will also need a Model
object that represents the 3D model you want to use for the physics setup, and a PhysicsMotionType
that defines how the object should behave in the physics simulation (e.g., static, dynamic, or kinematic).
Call the method with the model and motion type as parameters. The method will return a PhysicsGroup
that represents the group of physics bodies created from the model.
Example
// Assuming 'physicsWorld' is an instance of PhysicsWorld
// and 'model' is a valid Model object
// and 'motionType' is a valid PhysicsMotionType
PhysicsGroup physicsGroup = physicsWorld.SetupPhysicsFromModel(model, motionType);
// Now 'physicsGroup' contains the physics bodies set up from the model.