Description
The TimeScale
property of the PhysicsWorld
class is a float
value that was intended to control the speed of time within the physics simulation. However, this property is marked as obsolete, indicating that it should no longer be used in new code. The property does not have any associated documentation or usage examples, and its functionality may be deprecated or replaced by other mechanisms in the API.
Usage
Since the TimeScale
property is marked as obsolete, it is recommended to avoid using it in your code. Instead, look for alternative properties or methods provided by the PhysicsWorld
class or related classes that offer similar functionality without the obsolescence warning.
Example
// Example usage of TimeScale property (not recommended due to obsolescence)
PhysicsWorld physicsWorld = new PhysicsWorld();
// This line will likely generate a compiler warning due to the obsolete attribute
float currentTimeScale = physicsWorld.TimeScale;
// Set a new time scale (not recommended)
physicsWorld.TimeScale = 0.5f;