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Description

The AddFace method in the PolygonMesh class is used to create a new face by connecting a series of vertices. This method takes an array of vertex handles as input and returns a handle to the newly created face.

Usage

To use the AddFace method, you need to provide an array of HalfEdgeMesh.VertexHandle objects that represent the vertices of the face you want to create. The vertices should be ordered in a way that defines the face's perimeter.

Example

// Example of using AddFace method

// Assume we have a PolygonMesh instance
PolygonMesh mesh = new PolygonMesh();

// Add vertices to the mesh
HalfEdgeMesh.VertexHandle v1 = mesh.AddVertex(new Vector3(0, 0, 0));
HalfEdgeMesh.VertexHandle v2 = mesh.AddVertex(new Vector3(1, 0, 0));
HalfEdgeMesh.VertexHandle v3 = mesh.AddVertex(new Vector3(1, 1, 0));
HalfEdgeMesh.VertexHandle v4 = mesh.AddVertex(new Vector3(0, 1, 0));

// Create a face using the vertices
HalfEdgeMesh.FaceHandle face = mesh.AddFace(new HalfEdgeMesh.VertexHandle[] { v1, v2, v3, v4 });

// The face handle can now be used to manipulate the face further