The CollapseFace
method attempts to collapse a specified face in the mesh into a single vertex. This operation is useful for simplifying the mesh by reducing the number of faces.
The CollapseFace
method attempts to collapse a specified face in the mesh into a single vertex. This operation is useful for simplifying the mesh by reducing the number of faces.
To use the CollapseFace
method, you need to provide a face handle that identifies the face you want to collapse. The method will output a vertex handle that represents the new vertex created by the collapse operation.
Ensure that the face you are trying to collapse is suitable for this operation, as not all faces can be collapsed depending on the mesh topology.
// Example usage of CollapseFace PolygonMesh mesh = new PolygonMesh(); HalfEdgeMesh.FaceHandle faceHandle = ...; // Obtain a face handle from the mesh HalfEdgeMesh.VertexHandle newVertexHandle; bool success = mesh.CollapseFace(faceHandle, out newVertexHandle); if (success) { // The face was successfully collapsed into a single vertex // newVertexHandle now represents the new vertex } else { // The collapse operation failed }