Description
The ConnectVertices
method in the PolygonMesh
class is used to connect two vertices within a mesh by creating a new edge between them. This method is part of the Sandbox
namespace and is utilized in mesh editing operations where establishing a direct connection between two vertices is necessary.
Usage
To use the ConnectVertices
method, you need to provide two vertex handles, hVertexA
and hVertexB
, which represent the vertices you want to connect. The method will output a new half-edge handle, hNewEdge
, which represents the newly created edge connecting the two vertices.
The method returns a Boolean
value indicating whether the operation was successful. A return value of true
means the vertices were successfully connected, while false
indicates a failure, possibly due to invalid vertex handles or other constraints within the mesh.
Example
// Example usage of ConnectVertices method
PolygonMesh mesh = new PolygonMesh();
HalfEdgeMesh.VertexHandle vertexA = mesh.AddVertex(new Vector3(0, 0, 0));
HalfEdgeMesh.VertexHandle vertexB = mesh.AddVertex(new Vector3(1, 0, 0));
HalfEdgeMesh.HalfEdgeHandle newEdge;
bool success = mesh.ConnectVertices(vertexA, vertexB, out newEdge);
if (success)
{
// The vertices were successfully connected
// newEdge now contains the handle to the new edge
}
else
{
// The connection failed
}