The GetFaceTextureParameters
method retrieves the texture parameters for a specified face in a polygon mesh. This includes the U and V axes and the scale of the texture applied to the face.
The GetFaceTextureParameters
method retrieves the texture parameters for a specified face in a polygon mesh. This includes the U and V axes and the scale of the texture applied to the face.
To use this method, you need to provide a face handle from the HalfEdgeMesh
and prepare variables to receive the output parameters for the U and V axes and the scale. The method will populate these variables with the current texture parameters of the specified face.
// Example usage of GetFaceTextureParameters // Assume polygonMesh is an instance of PolygonMesh // and faceHandle is a valid FaceHandle PolygonMesh polygonMesh = new PolygonMesh(); HalfEdgeMesh.FaceHandle faceHandle = ...; // Obtain a valid face handle Vector4 axisU, axisV; Vector2 scale; // Retrieve the texture parameters for the specified face polygonMesh.GetFaceTextureParameters(faceHandle, out axisU, out axisV, out scale); // axisU, axisV, and scale now contain the texture parameters for the face