bool GetFacesConnectedToVertex( VertexHandle hVertex, List<FaceHandle, &> faces )

book_4_sparkGenerated
code_blocksInput

Description

The GetFacesConnectedToVertex method retrieves all the faces that are connected to a specified vertex in a polygon mesh. This method is useful for understanding the topology of the mesh and for operations that require knowledge of the faces surrounding a vertex.

Usage

To use this method, you need to provide a vertex handle, which identifies the vertex in the mesh, and an output list that will be populated with the face handles connected to that vertex. The method returns a boolean indicating whether the operation was successful.

Example

// Example usage of GetFacesConnectedToVertex
PolygonMesh mesh = new PolygonMesh();
HalfEdgeMesh.VertexHandle vertexHandle = ...; // Obtain a vertex handle from the mesh
List<HalfEdgeMesh.FaceHandle> connectedFaces = new List<HalfEdgeMesh.FaceHandle>();

bool success = mesh.GetFacesConnectedToVertex(vertexHandle, out connectedFaces);

if (success)
{
    foreach (var face in connectedFaces)
    {
        // Process each connected face
    }
}
else
{
    // Handle the case where no faces are connected or an error occurred
}