IEnumerable<Vector3> GetVertexPositions()

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Description

The GetVertexPositions method retrieves the positions of all vertices in the PolygonMesh. This method returns an IEnumerable<Vector3>, allowing you to iterate over each vertex position in the mesh.

Usage

To use the GetVertexPositions method, simply call it on an instance of PolygonMesh. This will return an enumerable collection of Vector3 objects, each representing the position of a vertex in the mesh.

Example

// Example of using GetVertexPositions
PolygonMesh mesh = new PolygonMesh();

// Add vertices to the mesh
mesh.AddVertex(new Vector3(0, 0, 0));
mesh.AddVertex(new Vector3(1, 0, 0));
mesh.AddVertex(new Vector3(0, 1, 0));

// Retrieve vertex positions
foreach (Vector3 position in mesh.GetVertexPositions())
{
    // Process each vertex position
    // For example, print the position
    // Console.WriteLine(position);
}