The GetVertexPositions
method retrieves the positions of all vertices in the PolygonMesh
. This method returns an IEnumerable<Vector3>
, allowing you to iterate over each vertex position in the mesh.
The GetVertexPositions
method retrieves the positions of all vertices in the PolygonMesh
. This method returns an IEnumerable<Vector3>
, allowing you to iterate over each vertex position in the mesh.
To use the GetVertexPositions
method, simply call it on an instance of PolygonMesh
. This will return an enumerable collection of Vector3
objects, each representing the position of a vertex in the mesh.
// Example of using GetVertexPositions PolygonMesh mesh = new PolygonMesh(); // Add vertices to the mesh mesh.AddVertex(new Vector3(0, 0, 0)); mesh.AddVertex(new Vector3(1, 0, 0)); mesh.AddVertex(new Vector3(0, 1, 0)); // Retrieve vertex positions foreach (Vector3 position in mesh.GetVertexPositions()) { // Process each vertex position // For example, print the position // Console.WriteLine(position); }