void Scale( Vector3 scale )

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Description

The Scale method of the PolygonMesh class is used to scale all vertices of the mesh by a specified vector. This operation modifies the size of the mesh in the 3D space according to the given scale factors for each axis (x, y, z).

Usage

To use the Scale method, you need to have an instance of the PolygonMesh class. Call the method with a Vector3 parameter that specifies the scale factors for the x, y, and z axes.

For example, if you want to double the size of the mesh in all directions, you would pass a Vector3 with all components set to 2.0.

Example

// Create a new PolygonMesh instance
PolygonMesh mesh = new PolygonMesh();

// Define a scale vector
Vector3 scaleVector = new Vector3(2.0f, 2.0f, 2.0f);

// Scale the mesh
mesh.Scale(scaleVector);