The Scale
method of the PolygonMesh
class is used to scale all vertices of the mesh by a specified vector. This operation modifies the size of the mesh in the 3D space according to the given scale factors for each axis (x, y, z).
The Scale
method of the PolygonMesh
class is used to scale all vertices of the mesh by a specified vector. This operation modifies the size of the mesh in the 3D space according to the given scale factors for each axis (x, y, z).
To use the Scale
method, you need to have an instance of the PolygonMesh
class. Call the method with a Vector3
parameter that specifies the scale factors for the x, y, and z axes.
For example, if you want to double the size of the mesh in all directions, you would pass a Vector3
with all components set to 2.0.
// Create a new PolygonMesh instance PolygonMesh mesh = new PolygonMesh(); // Define a scale vector Vector3 scaleVector = new Vector3(2.0f, 2.0f, 2.0f); // Scale the mesh mesh.Scale(scaleVector);