The SetEdgeSmoothing
method is used to set the smoothing mode of a specific edge in a polygon mesh. This method allows you to define how smooth or sharp an edge should appear, which can affect the visual appearance of the mesh when rendered.
The SetEdgeSmoothing
method is used to set the smoothing mode of a specific edge in a polygon mesh. This method allows you to define how smooth or sharp an edge should appear, which can affect the visual appearance of the mesh when rendered.
To use the SetEdgeSmoothing
method, you need to provide a handle to the edge you want to modify and the desired smoothing mode. The edge handle is of type HalfEdgeMesh.HalfEdgeHandle
, and the smoothing mode is specified using the Sandbox.PolygonMesh.EdgeSmoothMode
enumeration.
// Example of using SetEdgeSmoothing // Assume 'polygonMesh' is an instance of PolygonMesh // and 'edgeHandle' is a valid HalfEdgeHandle // Set the edge to be smooth polygonMesh.SetEdgeSmoothing(edgeHandle, PolygonMesh.EdgeSmoothMode.Smooth); // Set the edge to be sharp polygonMesh.SetEdgeSmoothing(edgeHandle, PolygonMesh.EdgeSmoothMode.Sharp);