void SetFaceMaterial( FaceHandle hFace, Material material )
void SetFaceMaterial( FaceHandle hFace, string material )

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Description

The SetFaceMaterial method assigns a specified material to a given face within a polygon mesh. This allows for the customization of individual faces with different materials, enabling varied visual appearances on a single mesh.

Usage

To use the SetFaceMaterial method, you need to have a HalfEdgeMesh.FaceHandle that identifies the face you want to modify, and a Sandbox.Material that represents the material you wish to apply to that face. Call this method on an instance of PolygonMesh to set the material for the specified face.

Example

// Example of using SetFaceMaterial

// Assume 'mesh' is an instance of PolygonMesh
// 'faceHandle' is a valid FaceHandle for the face you want to modify
// 'material' is an instance of Sandbox.Material

mesh.SetFaceMaterial(faceHandle, material);