Description
The Bloom
property of the RenderOptions
class determines whether the bloom effect is applied during rendering. Bloom is a post-processing effect that simulates the way light bleeds around bright areas in a scene, creating a glow effect. This property is a boolean value, where true
enables the bloom effect and false
disables it.
Usage
To use the Bloom
property, you need to create an instance of the RenderOptions
class and set the Bloom
property to true
or false
depending on whether you want the bloom effect to be applied.
Example
// Create an instance of RenderOptions
RenderOptions renderOptions = new RenderOptions();
// Enable bloom effect
renderOptions.Bloom = true;
// Apply the render options to a scene object
SceneObject mySceneObject = new SceneObject();
renderOptions.Apply(mySceneObject);