Description
The DebugMode
property of the SceneCamera
class allows you to render the camera using a different render mode. This can be useful for debugging purposes, as it enables you to visualize the scene in various ways that might highlight different aspects of the rendering process.
Usage
To use the DebugMode
property, you can set it to one of the values defined in the SceneCameraDebugMode
enumeration. This will change the way the camera renders the scene, allowing you to see different debug information.
Example
// Example of setting the DebugMode property
SceneCamera camera = new SceneCamera();
camera.DebugMode = SceneCameraDebugMode.Wireframe; // Set the camera to render in wireframe mode
// Render the scene with the camera
camera.Render();