Description
The EnableDirectLighting
property of the SceneCamera
class allows you to enable or disable direct lighting in the scene. Direct lighting refers to the light that travels directly from a light source to a surface without being scattered or reflected by other surfaces. This property is useful for controlling the lighting effects in your scene, allowing for more realistic or stylized visual outcomes depending on your needs.
Usage
To use the EnableDirectLighting
property, simply set it to true
to enable direct lighting or false
to disable it. This can be done at any point in your code where you have access to a SceneCamera
instance.
Example
// Example of enabling direct lighting on a SceneCamera instance
SceneCamera camera = new SceneCamera();
camera.EnableDirectLighting = true;
// Example of disabling direct lighting on a SceneCamera instance
camera.EnableDirectLighting = false;