Description
The OnRenderPostProcess
property of the SceneCamera
class is an event that is triggered when the post-processing rendering pass is executed. This allows developers to hook into the rendering pipeline and perform custom operations or effects after the main rendering has been completed but before the final image is presented.
Usage
To use the OnRenderPostProcess
event, you can assign a delegate or lambda expression to it. This delegate will be called during the post-process rendering phase, allowing you to execute custom rendering logic.
Example
SceneCamera camera = new SceneCamera();
// Assign a custom action to the OnRenderPostProcess event
camera.OnRenderPostProcess = () =>
{
// Custom post-processing logic here
// For example, apply a custom shader or effect
};