Description
The Ortho
property of the SceneCamera
class indicates whether the camera should use orthographic projection. Orthographic projection is a method of projection in which objects are represented without perspective, meaning that objects appear the same size regardless of their distance from the camera.
Usage
To enable orthographic projection for a SceneCamera
instance, set the Ortho
property to true
. To use perspective projection, set it to false
.
Example
// Create a new SceneCamera instance
SceneCamera camera = new SceneCamera();
// Enable orthographic projection
camera.Ortho = true;
// Disable orthographic projection (use perspective projection)
camera.Ortho = false;