float OrthoHeight { get; set; }

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Description

The OrthoHeight property of the SceneCamera class specifies the height of the orthographic projection when the Ortho property is enabled. This property is used to define the vertical size of the orthographic view, which is crucial for rendering scenes in a 2D-like perspective where objects maintain their size regardless of their distance from the camera.

Usage

To use the OrthoHeight property, ensure that the Ortho property of the SceneCamera is set to true. Then, you can set the OrthoHeight to the desired height value to control the vertical size of the orthographic view.

Example

// Create a new SceneCamera instance
SceneCamera camera = new SceneCamera();

// Enable orthographic projection
camera.Ortho = true;

// Set the orthographic height
camera.OrthoHeight = 10.0f;

// Now the camera will render with an orthographic height of 10 units.