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Description

The FullBright field is a member of the SceneCameraDebugMode enumeration in the Sandbox API. It represents a debug mode for the scene camera where all lighting effects are disabled, resulting in a fully bright scene. This mode is useful for visualizing textures and geometry without the influence of lighting.

Usage

To use the FullBright mode, set the scene camera's debug mode to SceneCameraDebugMode.FullBright. This will render the scene with maximum brightness, ignoring all lighting calculations.

Example

// Example of setting the scene camera to FullBright mode
SceneCamera.DebugMode = SceneCameraDebugMode.FullBright;