Description
The FullBright
field is a member of the SceneCameraDebugMode
enumeration in the Sandbox API. It represents a debug mode for the scene camera where all lighting effects are disabled, resulting in a fully bright scene. This mode is useful for visualizing textures and geometry without the influence of lighting.
Usage
To use the FullBright
mode, set the scene camera's debug mode to SceneCameraDebugMode.FullBright
. This will render the scene with maximum brightness, ignoring all lighting calculations.
Example
// Example of setting the scene camera to FullBright mode
SceneCamera.DebugMode = SceneCameraDebugMode.FullBright;