Description
The SceneCameraDebugMode.Normal
field is a member of the SceneCameraDebugMode
enumeration in the Sandbox namespace. This field represents the default camera debug mode, which displays the scene with standard lighting and shading, as it would appear in a typical game environment. It is marked with the TitleAttribute
as "Lit" and the IconAttribute
with an "image" icon, indicating its representation in UI elements.
Usage
Use the SceneCameraDebugMode.Normal
field when you want to set the scene camera to display the environment with normal lighting conditions. This is useful for viewing the scene as it would appear in the final game, without any debug overlays or special rendering modes.
Example
// Example of setting the scene camera debug mode to Normal
SceneCamera camera = new SceneCamera();
camera.DebugMode = SceneCameraDebugMode.Normal;
// This will render the scene with standard lighting and shading.