Description
The ShowUV
field is a member of the SceneCameraDebugMode
enumeration in the Sandbox API. It represents a debug mode for the scene camera that visualizes UV maps. This mode is useful for developers and artists who need to inspect the UV mapping of objects within a scene, ensuring that textures are correctly aligned and mapped.
Usage
To use the ShowUV
mode, set the scene camera's debug mode to SceneCameraDebugMode.ShowUV
. This will render the scene with a visualization of the UV maps, allowing you to inspect how textures are applied to the surfaces of 3D models.
Example
// Example of setting the scene camera debug mode to ShowUV
SceneCamera.DebugMode = SceneCameraDebugMode.ShowUV;