Guid Id { get; set; }

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Description

The Id property of the SceneFile class represents a unique identifier for a scene file. This identifier is of type System.Guid and is used to uniquely distinguish each scene file within the Sandbox environment. The property is decorated with the JsonPropertyName attribute, which specifies that the property should be serialized with the name __guid when using JSON serialization.

Usage

To access the Id property, you need to have an instance of the SceneFile class. This property is read-only and is automatically assigned when a scene file is created. It is primarily used for identification and tracking purposes within the Sandbox environment.

Example

// Example of accessing the Id property of a SceneFile instance
SceneFile sceneFile = new SceneFile();
Guid sceneId = sceneFile.Id;

// Output the unique identifier of the scene file
Console.WriteLine($"Scene ID: {sceneId}");