The Delete
method is used to remove a SceneMap
from the scene. Once this method is called, the SceneMap
should no longer be accessed as it is considered deleted and invalid.
The Delete
method is used to remove a SceneMap
from the scene. Once this method is called, the SceneMap
should no longer be accessed as it is considered deleted and invalid.
To delete a SceneMap
, simply call the Delete
method on an instance of SceneMap
. Ensure that you do not attempt to access the SceneMap
after deletion, as it will no longer be valid.
// Assuming 'sceneMap' is an instance of SceneMap sceneMap.Delete(); // After calling Delete, do not use 'sceneMap' anymore as it is invalid.