The SetBodyGroup
method allows you to set a specific body group of a model to a given value. Body groups are used to control different parts of a model, such as enabling or disabling certain parts or changing their appearance.
The SetBodyGroup
method allows you to set a specific body group of a model to a given value. Body groups are used to control different parts of a model, such as enabling or disabling certain parts or changing their appearance.
To use the SetBodyGroup
method, you need to provide the name of the body group you want to modify and the integer value you want to set it to. The value typically corresponds to a specific state or appearance of the body group.
// Example of using SetBodyGroup SceneModel model = new SceneModel(); // Set the "head" body group to the first state model.SetBodyGroup("head", 1); // Set the "arms" body group to the second state model.SetBodyGroup("arms", 2);