Description
The Attributes
property of the SceneObject
class provides access to the rendering attributes associated with the scene object. These attributes can be used to modify various rendering properties, such as material settings, shader parameters, and other visual characteristics that affect how the object is rendered in the scene.
Usage
To use the Attributes
property, you can access it directly from an instance of SceneObject
. This property returns a RenderAttributes
object, which you can then manipulate to change the rendering behavior of the scene object.
Example
// Example of accessing and modifying the Attributes property
SceneObject mySceneObject = new SceneObject();
RenderAttributes renderAttributes = mySceneObject.Attributes;
// Modify rendering attributes
renderAttributes.Set("Color", new Color(1.0f, 0.0f, 0.0f)); // Set color to red
renderAttributes.Set("Opacity", 0.5f); // Set opacity to 50%
// Apply changes
mySceneObject.Attributes = renderAttributes;