void ClearMaterialOverride()

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Description

The ClearMaterialOverride method is used to remove all material overrides that have been applied to a SceneObject. This will revert the object back to using its original materials as defined in its model.

Usage

To use the ClearMaterialOverride method, simply call it on an instance of a SceneObject. This method does not take any parameters and does not return a value.

Example

// Create a new SceneObject
SceneObject mySceneObject = new SceneObject();

// Set a material override
Material newMaterial = new Material();
mySceneObject.SetMaterialOverride(newMaterial);

// Clear the material override
mySceneObject.ClearMaterialOverride();

// The SceneObject will now use its original materials.