The ClearMaterialOverride
method is used to remove all material overrides that have been applied to a SceneObject
. This will revert the object back to using its original materials as defined in its model.
The ClearMaterialOverride
method is used to remove all material overrides that have been applied to a SceneObject
. This will revert the object back to using its original materials as defined in its model.
To use the ClearMaterialOverride
method, simply call it on an instance of a SceneObject
. This method does not take any parameters and does not return a value.
// Create a new SceneObject SceneObject mySceneObject = new SceneObject(); // Set a material override Material newMaterial = new Material(); mySceneObject.SetMaterialOverride(newMaterial); // Clear the material override mySceneObject.ClearMaterialOverride(); // The SceneObject will now use its original materials.