Provides access to various advanced scene object flags for a SceneObject
. These flags can be used to control specific behaviors or properties of the scene object within the rendering engine.
Provides access to various advanced scene object flags for a SceneObject
. These flags can be used to control specific behaviors or properties of the scene object within the rendering engine.
Use the Flags
property to access and modify the advanced flags of a SceneObject
. This property returns a SceneObjectFlagAccessor
which provides methods to manipulate the flags.
// Example of accessing and modifying the Flags property of a SceneObject SceneObject mySceneObject = new SceneObject(); // Access the Flags property var flags = mySceneObject.Flags; // Example: Set a specific flag flags.SetFlag(SceneObjectFlags.SomeFlag, true); // Example: Check if a specific flag is set bool isFlagSet = flags.HasFlag(SceneObjectFlags.SomeFlag); // Example: Clear a specific flag flags.ClearFlag(SceneObjectFlags.SomeFlag);