The RenderingEnabled
property of a SceneObject
determines whether the object should be rendered in the scene. This boolean property can be set to true
to enable rendering or false
to disable it.
The RenderingEnabled
property of a SceneObject
determines whether the object should be rendered in the scene. This boolean property can be set to true
to enable rendering or false
to disable it.
To control the visibility of a SceneObject
in the scene, use the RenderingEnabled
property. Setting this property to true
will make the object visible, while setting it to false
will hide it from rendering.
// Create a new SceneObject SceneObject myObject = new SceneObject(); // Enable rendering for the object myObject.RenderingEnabled = true; // Disable rendering for the object myObject.RenderingEnabled = false;