bool RenderingEnabled { get; set; }

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Description

The RenderingEnabled property of a SceneObject determines whether the object should be rendered in the scene. This boolean property can be set to true to enable rendering or false to disable it. By default, this property is set to true, meaning the object will be rendered unless explicitly disabled.

Usage

To control the rendering of a SceneObject, you can set the RenderingEnabled property. This is useful for optimizing performance by not rendering objects that are not currently visible or needed in the scene.

Example usage:

SceneObject myObject = new SceneObject();
myObject.RenderingEnabled = false; // This will prevent the object from being rendered

Example

SceneObject myObject = new SceneObject();
myObject.RenderingEnabled = false; // This will prevent the object from being rendered