bool RenderingEnabled { get; set; }

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Description

The RenderingEnabled property of a SceneObject determines whether the object should be rendered in the scene. This boolean property can be set to true to enable rendering or false to disable it.

Usage

To control the visibility of a SceneObject in the scene, use the RenderingEnabled property. Setting this property to true will make the object visible, while setting it to false will hide it from rendering.

Example

// Create a new SceneObject
SceneObject myObject = new SceneObject();

// Enable rendering for the object
myObject.RenderingEnabled = true;

// Disable rendering for the object
myObject.RenderingEnabled = false;