bool RenderingEnabled { get; set; }

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Description

The RenderingEnabled property of a SceneObject determines whether the object should be rendered in the scene. This boolean property can be set to true to enable rendering or false to disable it.

Usage

To control the visibility of a SceneObject in the scene, use the RenderingEnabled property. Setting this property to false will prevent the object from being drawn, which can be useful for optimizing performance or managing visibility based on game logic.

Example

// Example of toggling the rendering state of a SceneObject
SceneObject mySceneObject = new SceneObject();

// Disable rendering
mySceneObject.RenderingEnabled = false;

// Enable rendering
mySceneObject.RenderingEnabled = true;