The Emit
method is used to emit a specified number of particles from the SceneParticles
object. This method is useful for manually controlling the emission of particles in a scene, allowing for dynamic and interactive particle effects.
The Emit
method is used to emit a specified number of particles from the SceneParticles
object. This method is useful for manually controlling the emission of particles in a scene, allowing for dynamic and interactive particle effects.
To use the Emit
method, you need to have an instance of the SceneParticles
class. Call the Emit
method on this instance, passing the desired number of particles to emit as an integer parameter.
// Create an instance of SceneParticles SceneParticles particles = new SceneParticles(); // Emit 100 particles particles.Emit(100);