SceneTrace Capsule( Capsule capsule )
SceneTrace Capsule( Capsule capsule, Vector3& from, Vector3& to )
SceneTrace Capsule( Capsule capsule, Ray& ray, System.Single& distance )

robot_2Generated
code_blocksInput

Description

The Capsule method in the SceneTrace class is used to perform a trace operation by casting a capsule shape within the scene. This method is useful for detecting collisions or intersections with other objects in the scene using a capsule as the tracing shape.

Usage

To use the Capsule method, you need to provide a Capsule object as a parameter. This object defines the dimensions and position of the capsule to be used in the trace operation. The method returns a SceneTrace object, which can be further configured or executed to obtain trace results.

Example

// Example of using the Capsule method
Capsule capsule = new Capsule(new Vector3(0, 0, 0), new Vector3(0, 0, 10), 1.0f);
SceneTrace trace = new SceneTrace();
SceneTrace result = trace.Capsule(capsule);

// Further configuration or execution of the trace can be done using the result object.