Description
The Radius
method of the SceneTrace
struct is used to configure the trace to operate as a sphere with a specified radius. This method is part of the Shapes
group and is marked with the Title
attribute as "Sphere". It modifies the trace to consider a spherical volume when performing collision detection or other spatial queries.
Usage
To use the Radius
method, you need to have an instance of SceneTrace
. Call the method with a single parameter, radius
, which is a float
representing the radius of the sphere. This will configure the trace to use a sphere of the specified radius for its operations.
Example
// Example of using the Radius method
SceneTrace trace = new SceneTrace();
float sphereRadius = 5.0f;
trace = trace.Radius(sphereRadius);
// Now the trace is configured to use a sphere with a radius of 5 units.