Vector3 Direction

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Description

The Direction field of the SceneTraceResult struct represents the direction vector of the trace ray. This vector indicates the direction in which the trace was performed within the scene.

Usage

Use the Direction field to determine the orientation of the trace ray. This can be useful for understanding the trajectory of the trace and for calculating reflections or other directional-based logic in your scene.

Example

// Example of accessing the Direction field from a SceneTraceResult
SceneTraceResult traceResult = SceneTraceResult.From(scene, ref physicsTraceResult);
Vector3 traceDirection = traceResult.Direction;

// Use the direction for further calculations
Vector3 reflectionDirection = Vector3.Reflect(traceDirection, traceResult.Normal);