Vector3 EndPosition

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Description

The EndPosition field of the SceneTraceResult struct represents the final position of a trace operation in a scene. This position is where the trace ends, which could be the point of impact if the trace hits an object.

Usage

Use the EndPosition field to determine the endpoint of a trace operation. This is useful for understanding where a trace concluded, especially in collision detection or raycasting scenarios.

Example

// Example of using SceneTraceResult.EndPosition

// Assume 'traceResult' is an instance of SceneTraceResult
Vector3 endPosition = traceResult.EndPosition;

// Use the end position for further calculations or logic
if (traceResult.Hit)
{
    // Do something with the end position
    Vector3 impactPoint = endPosition;
    // Example: Log the impact point or use it in game logic
}