The Hitbox
field in the SceneTraceResult
struct represents the specific hitbox that was intersected during a scene trace operation. This field is read-only and provides detailed information about the hitbox involved in the collision.
The Hitbox
field in the SceneTraceResult
struct represents the specific hitbox that was intersected during a scene trace operation. This field is read-only and provides detailed information about the hitbox involved in the collision.
To access the Hitbox
field, you must first perform a scene trace operation that returns a SceneTraceResult
object. Once you have this result, you can access the Hitbox
field to get information about the hitbox that was hit.
// Example of accessing the Hitbox field from a SceneTraceResult // Assume 'traceResult' is a SceneTraceResult obtained from a trace operation Sandbox.SceneTraceResult traceResult = PerformTrace(); // Access the Hitbox field Sandbox.Hitbox hitbox = traceResult.Hitbox; // Use the hitbox information if (hitbox != null) { // Process hitbox data // For example, log the hitbox details or perform further calculations }