Description
The AmbientLightColor
field in the SceneWorld
class is used to set the ambient lighting color for the scene. This color affects the overall lighting of the scene, providing a base level of illumination that affects all objects within the scene world.
Usage
To use the AmbientLightColor
field, simply assign a Color
value to it. This will change the ambient light color of the scene world, affecting how objects are lit.
Example
// Create a new SceneWorld
SceneWorld mySceneWorld = new SceneWorld();
// Set the ambient light color to a soft white
mySceneWorld.AmbientLightColor = new Color(0.8f, 0.8f, 0.8f); // RGB values range from 0 to 1
// Alternatively, set it to a specific color using predefined colors
mySceneWorld.AmbientLightColor = Color.Cyan;